Mar 052014
 
D-Fragments and the Perils of Anime Comedy

With each new anime season comes a wide array of comedies vying for attention: the romantic comedies, the parodies, the harems and reverse harems, the slices of life, and so on.  Each mixes comedy with an additional element in order to create a (hopefully) stronger final product.  From time to time, though, a series comes along with the audacity to [Read more…]

Mar 042014
 
Can Video Games Promote Peace?

Take all the time you need to absorb that question; I know it’s a pretty bold one to ask. When you consider most triple-A titles today contain more gunfire, bombs and destruction than the collected film history of Michael Bay, it can be hard to imagine that video games could also be a medium to resolve global conflicts rather than [Read more…]

Feb 262014
 
The Importance of a Good Anime Opening Sequence

The Toonami broadcast of Space Dandy recently started using the full opening credits from the Japanese language version of the show.  While the change was a nice treat for people who’ve been enjoying the English dub, it shouldn’t have made a particularly big difference.  After all, why would a different them song affect how much the audience enjoys the actual [Read more…]

Feb 202014
 
Game Review/Preview: Titanfall Beta

With the Titanfall beta wrapped up, things are looking fairly promising for the highly anticipated shooter.  The game’s core mechanics are solid, and the maps and modes present in the beta seemed to be well thought out.  In its final retail version, Titanfall stands a good chance of becoming a major selling point for the Xbox One.  Unless, of course, [Read more…]

Feb 192014
 
The Strange Success of Monster Musume

In the US, manga bestseller lists are typically the exclusive territory of major franchises like Attack on Titan and Naruto.  A new volume from a less popular series is a big success if it makes the top ten for a week or two before the heavy hitters reclaim their spots.  A niche title is hardly expected to make the list [Read more…]

Feb 182014
 
Can Looking Back Develop a Better Modern Gaming Experience?

I recently dropped $399 on a beautiful Wii U, capable of high-definition graphics and endless gameplay configurations thanks to its tablet-like Gamepad. But the game I enjoyed playing the most on my Wii U so far is a traditional platformer that only uses a D-pad and two buttons. That’s right, I can’t get enough of my $20 copy of DuckTales: [Read more…]

Feb 172014
 
Game Review: World of Tanks Xbox 360 Edition

There’s something delightfully simple about tanks in video games.  The “tank level” has long been a staple of first-person shooters, offering gamers a brief respite from the tactical stresses of infantry combat.  Enemies that would be terrifying on foot are mere cannon fodder when you’re encased in an armored shell of awesomeness.  Be it the Scorpion from the Halo series [Read more…]