{"id":1006,"date":"2014-04-22T12:55:15","date_gmt":"2014-04-22T16:55:15","guid":{"rendered":"http:\/\/sharkpuppet.com\/?p=1006"},"modified":"2014-04-22T12:55:15","modified_gmt":"2014-04-22T16:55:15","slug":"can-a-bioshock-movie-really-work","status":"publish","type":"post","link":"http:\/\/sharkpuppet.com\/wordpress\/can-a-bioshock-movie-really-work\/","title":{"rendered":"Can a BioShock Movie Really Work?"},"content":{"rendered":"<p>True story: just before I sat down to write this article I went to my stovetop and made myself a huge bucket of delicious, buttery, salty popcorn (I\u2019ve learned through experience that microwave popcorn pales in comparison to making it on the stove). Not only do I know a thing or two about making great movie snacks, I also know what makes a compelling movie to snack to.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/sharkpuppet.com\/wordpress\/wp-content\/uploads\/2014\/04\/Big-Daddy-cover.jpg\"><img loading=\"lazy\" class=\"size-full wp-image-1003 aligncenter\" alt=\"Big-Daddy-cover\" src=\"http:\/\/sharkpuppet.com\/wordpress\/wp-content\/uploads\/2014\/04\/Big-Daddy-cover.jpg\" width=\"640\" height=\"360\" srcset=\"http:\/\/sharkpuppet.com\/wordpress\/wp-content\/uploads\/2014\/04\/Big-Daddy-cover.jpg 640w, http:\/\/sharkpuppet.com\/wordpress\/wp-content\/uploads\/2014\/04\/Big-Daddy-cover-300x168.jpg 300w\" sizes=\"(max-width: 640px) 100vw, 640px\" \/><\/a><\/p>\n<p>I bring up this topic because last week, more news popped up about a long-stagnating but much-anticipated video game film adaptation. That\u2019s right, it looks like a movie based on <i>BioShock <\/i>may be going back into production, now apparently under Sony Pictures, which <a href=\"http:\/\/www.joystiq.com\/2014\/04\/18\/sony-pictures-registers-bioshock-movie-domains\/\">registered three domains<\/a> possibly connected to the project.<\/p>\n<p>I now raise the question yet again: with the movie industry putting out lackluster film after lackluster film based on popular video game franchises, can a movie based on <i>BioShock<\/i>, a game with arguably one of the best storylines in first-person shooter history, change the way we view video games on the silver screen?<\/p>\n<p><i>BioShock<\/i> has tons of components that make for an exciting movie: a solid plot with shocking twists, very strong major and minor characters, a breathtaking setting (I\u2019d like to see the film happen if only to view the Art Deco grandeur of Rapture from a few more angles), and as expected in a first-person shooter, tons of action and suspense. <i>BioShock <\/i>even has an added bonus when it comes to special effects: the use of Plasmids by both the main character and the game\u2019s hordes of enemies can lead to some amazing visuals in film, with fire, ice, lightning, and many other \u201cgenetically enhanced\u201d abilities shooting out of characters\u2019 arms, sailing across the big screen at high velocities in action sequences.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/sharkpuppet.com\/wordpress\/wp-content\/uploads\/2014\/04\/Plasmids.jpg\"><img loading=\"lazy\" class=\"size-full wp-image-1004 aligncenter\" alt=\"Plasmids\" src=\"http:\/\/sharkpuppet.com\/wordpress\/wp-content\/uploads\/2014\/04\/Plasmids.jpg\" width=\"675\" height=\"380\" srcset=\"http:\/\/sharkpuppet.com\/wordpress\/wp-content\/uploads\/2014\/04\/Plasmids.jpg 675w, http:\/\/sharkpuppet.com\/wordpress\/wp-content\/uploads\/2014\/04\/Plasmids-300x168.jpg 300w\" sizes=\"(max-width: 675px) 100vw, 675px\" \/><\/a><\/p>\n<p>The challenge Sony faces, should they decide to follow through with the film, is the same challenge movie studios have always faced making movies based on video games in the past: it doesn\u2019t matter how amazing a story is in a game if it can not be seamlessly translated from the participatory medium of video games into the spectating medium of film. <i>BioShock<\/i> may have had some powerful moments in its plot, some incredible twists in particular, but all of these moments were experienced directly through the actions of the player. A new protagonist that the viewer can connect to may have to be at the center of a <i>BioShock<\/i> film in order for those moments in the plot to have any success in the movie; in <i>BioShock<\/i> players took on the role of Jack, a faceless, emotionless character, because you, the player, were his face. You, the player, provided his emotions. Jack\u2019s actions are the actions you, the player, make, and Ken Levine expertly designed the character to be invisible so the player could better place themselves in the role and thus connect on a more personal level to the situations and characters they encounter. Film does not have this luxury; as a viewer you need a protagonist with a strong relatable personality to rally behind. If Sony can create such a character to lead us through Rapture then perhaps the game\u2019s story can be just as enlightening in the form of film.<\/p>\n<p>Another challenge to a <i>BioShock<\/i> movie specifically would be how to make the game\u2019s compelling analysis of objectivism an experience that is equally enlightening and entertaining. Andrew Ryan\u2019s lengthy intercom speeches in which he spews his ideology across Rapture were interesting to listen to in between combat sequences in the game, but it is important that a movie not get too preachy with this kind of ideology. Here I think of a recent trilogy of independent films based on <i>BioShock<\/i>\u2019s source material, Ayn Rand\u2019s groundbreaking novel <i>Atlas Shrugged<\/i>, the final part of which is expected to release this July 4<sup>th<\/sup>. The first part of the film trilogy in particular was panned for being remarkably boring. To quote Roger Ebert in <a href=\"http:\/\/www.rogerebert.com\/reviews\/atlas-shrugged-2011\">his review<\/a>: \u201cThe dialogue seems to have been ripped throbbing with passion from the pages of Investors\u2019 Business Daily.\u201d A <i>BioShock<\/i> movie should not be preachy when informing audiences of Ayn Rand\u2019s ideals. What made the game so compelling, rather, was <i>seeing<\/i> how holding such an extreme philosophy could go horribly wrong. This is something that could be expertly visualized in film, using similar imagery from the games: the Big Daddies and Little Sisters, the grotesque, mutated Splicers, and of course, the sheer cruelty of Andrew Ryan.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/sharkpuppet.com\/wordpress\/wp-content\/uploads\/2014\/04\/Andrew-Ryan.jpg\"><img loading=\"lazy\" class=\"size-full wp-image-1002 aligncenter\" alt=\"Andrew-Ryan\" src=\"http:\/\/sharkpuppet.com\/wordpress\/wp-content\/uploads\/2014\/04\/Andrew-Ryan.jpg\" width=\"675\" height=\"506\" srcset=\"http:\/\/sharkpuppet.com\/wordpress\/wp-content\/uploads\/2014\/04\/Andrew-Ryan.jpg 675w, http:\/\/sharkpuppet.com\/wordpress\/wp-content\/uploads\/2014\/04\/Andrew-Ryan-300x224.jpg 300w\" sizes=\"(max-width: 675px) 100vw, 675px\" \/><\/a><\/p>\n<p>Besides the filmmaking itself, studio politics should be expected to come into play at Sony. The <i>BioShock<\/i> movie was originally called off at Universal Studios after Ken Levine and then-slated producer Gore Verbinski refused to bend to Universal\u2019s insistence that the movie, based on a hard M-rated game, <a href=\"http:\/\/www.eurogamer.net\/articles\/2011-02-15-verbinksi-explains-bioshock-movie-stall\">get a PG-13 rating<\/a>. Getting the right director may also be an issue before going into production; directors who have played <i>BioShock<\/i> would have a very different vision for the film than those who have not played it (Guillermo del Toro has played <i>BioShock<\/i>, hint, hint, Sony). And let\u2019s not forget about casting; which Hollywood star is right to play Andrew Ryan and can work for the given amount on their paycheck? How about an actor for Atlas? Sander Cohen?<\/p>\n<p>Perhaps I\u2019m getting a bit ahead of myself. For now, let\u2019s celebrate that the <i>BioShock<\/i> movie has once again cleared the first hurdle: it has found a studio that seems to be interested in making it (and with Sony Pictures currently working on a movie based on <i>The Last of Us<\/i>, perhaps another proposed video game adaptation will have a chance there). I\u2019ll be eagerly awaiting new developments, as I\u2019m sure many other <i>BioShock<\/i> fans will be. With <i>BioShock Infinite<\/i> now wrapped up and Irrational Games significantly downsized, it seems a <i>BioShock<\/i> film is the next means through which we can once again journey to Rapture, good reviews or not.<\/p>\n<p>&nbsp;<\/p>\n<address>The Minus World is written by Steven Brasley. You can keep up with his thoughts on gaming via\u00a0<a href=\"http:\/\/www.twitter.com\/StevenBrasley\">Twitter<\/a>. Check back every Tuesday for new articles.<\/address>\n","protected":false},"excerpt":{"rendered":"<p>True story: just before I sat down to write this article I went to my stovetop and made myself a huge bucket of delicious, buttery, salty popcorn (I\u2019ve learned through experience that microwave popcorn pales in comparison to making it on the stove). Not only do I know a thing or two about making great <a href='http:\/\/sharkpuppet.com\/wordpress\/can-a-bioshock-movie-really-work\/' class='excerpt-more'>[Read more&#8230;]<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[15],"tags":[],"_links":{"self":[{"href":"http:\/\/sharkpuppet.com\/wordpress\/wp-json\/wp\/v2\/posts\/1006"}],"collection":[{"href":"http:\/\/sharkpuppet.com\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/sharkpuppet.com\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/sharkpuppet.com\/wordpress\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/sharkpuppet.com\/wordpress\/wp-json\/wp\/v2\/comments?post=1006"}],"version-history":[{"count":2,"href":"http:\/\/sharkpuppet.com\/wordpress\/wp-json\/wp\/v2\/posts\/1006\/revisions"}],"predecessor-version":[{"id":1008,"href":"http:\/\/sharkpuppet.com\/wordpress\/wp-json\/wp\/v2\/posts\/1006\/revisions\/1008"}],"wp:attachment":[{"href":"http:\/\/sharkpuppet.com\/wordpress\/wp-json\/wp\/v2\/media?parent=1006"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/sharkpuppet.com\/wordpress\/wp-json\/wp\/v2\/categories?post=1006"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/sharkpuppet.com\/wordpress\/wp-json\/wp\/v2\/tags?post=1006"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}